AR/VR GAMES 

Introduction to Studio

2/2.5 hr


  • 0.5 h Studio Prompt

  • 1/1.5h Intro Activity: Gamified Wearables

  • 0.5h Platform: Document Intro Activity 

Optional: XR Technologies Testing

2h

  • 1h  Testing AR / VR 
  • 1h   Quick testing of Cospaces
Context Investigation

2 hr



  • Game Precedent 

Brainstorming
3 hr
  • 90 min Brainstorming
  • 45 min Concept Thesis (Inspiration + Writting)
  • 45 min Documentation  (Design slides with concept idea and inspiration)
Skill Lab
3h
  • 1.5h World Building
  • 1.5h Character Design with Pixel Art
Skill Lab
1h

  • Building Narratives 
Digital Prototyping
2h
  • Cospaces Dive : Designing the environment
Skill Lab: Tinkercad & more
2h
  • Modeling 3D Assets (Design one asset)
Feedback (Day 4 afternoon)

2h


  • Mid-review & Feedback Synthesis


Digital Prototyping



  • CoSpace: Finalize Environment Design and Built 

  •  Continued 3D Model Making

High-Fidelity Prototyping



  • CoSpace: Buidling & Coding your Game 
  •  Game Testing & Finalize
Final Presentation Prep



  • Demo Game + Refinements 

  •  Presentation Prep (Slides)

Final Presentation

2h


  • Presentation of slide deck and prototypes